I love all the characters and music even the "creep" though things that are not mentioned in your description..."R" can be used to instantly die and retry which can be bad if you accidentally press it. The story mode doesn't really feel like a story mode at all. It just feels like Free Play that you don't get pick the music for and there is nothing to unlock really, if people feel like skipping a week then they can. The bar is only really there to show if you are losing and if you are ahead in the bar it feels like it doesn't even matter at all because the bar can quickly drain anyway any advantage you feel like you had. It makes it feel like you aren't even trying to beat them it makes it feel like you are just trying to survive their constant onslaught of word slinging...not even a victory pose or even a look of defeat on the opponent. If people haven't seen the trailer they really don't have much context on what is going on. It gives it the feeling the main character is just challenging random people to music battles while this woman watches. The difficulty heavily spikes at Week 2 which took me over 27 tries and then after that I beat everything first or second try. The music is so beautiful and I love the woman's interaction in each of the maps but I am amazed how composed she was in the Monster battle...I was personally sad that the MC and his girlfriend didn't have a duet of their own at the end..or at least have her as playable character she certainly must have inherited her parents talent...even despite all of that I want to keep replaying the ones I loved over and over and wait for more content....also...if this game really is a Demo it should be mentioned somewhere in the game or in the title/description. Would have loved for the Lemon Man to be a secret battle...such a unique and interesting concept(and the only one fully vocalized)
Other then that. Keep up the great work..I will be playing some more <3